Sword Art Online Fatal Bullet How to Save Everyone
Table of Contents
- FAQ
- Before Starting, Early Tips and Tricks
- Walkthrough
- Main Story Part 1
- Second Storyline
- Main Story Part 2
- Affinity Events and Dating Responses
- Online
- Co-Op Missions
- PvP
- Errata and Lists
- Attributes/Passives
- Stats, Effects, and Ailments
- Skills
- Gadgets
- Weapon Arts
- Compensation
- Outfits
- Extra Quests
- Friend locations (For outfit change)
- Shops
- Weapon Shop and Predatory General Shop
- Argo Shop
- Shady Material Shop
- Medal Shop
- Asuna, Agil, and Liz shops
- Maps and Enemies
- Remnant Wasteland
- Lonely Sands
- The Old South
- The Forgotten Wood
- Other Not-DLC Areas
- Enemies by Blazon
- Common Types
- Named Enemies
- Farming Guides
- Weapon Crafting Guide
- Trophy and True End miniguide
- Ending Notes
- Guide Version Notes
- Contact
- Legal
FAQ
Full general Questions (No spoilers)
Q: Why is this guide no longer beingness updated?
A: Bandai Namco has refused to give me what I paid for and thus I am unable to update until they alter their mind.
Q: Why can't I equip a weapon?
A: At that place are 2 possibilities. If y'all go a popup bulletin, you probable are in a field or dungeon with the weapon out. You cannot modify a weapon that you lot take in your mitt (or your ArFA-sys's hands). If y'all tin can open upwards the weapon listing, and so you likely do not run into the requirements for that weapon.
Q: Why can't I equip/use a skill/gadget?
A: If y'all tin't equip a skill/gadget, y'all probable practice non see the requirements. If you lot tin can't apply a skill/gadget, you likely met the requirements at some point, but due to a gear alter (such as via loadouts), y'all may no longer meet the requirements. (Note: in nearly version of the game, the after volition non be an event, but nosotros are making note of it anyways but in case y'all are affected).
Q: Why am I overweight?
A: Yous are either equipping weapons beyond your weight limit as determined by your STR stat or you are above 170 items in your storage. You may need to equip lighter weapons and/or sell/store items.
Q: Do Sword and Gun & Sword share proficiency gains?
A: No, Swords and Gun & Sword count as unlike weapon types.
Q: Does dual wield share proficiency gain with single wield?
A: Yes.
Q: If I reset to NG+, exercise I lose my Gun & Sword, dual wield, and Gun & Sword proficiency?
A: You lose Dual Wield and Gun & Sword (your equipped weapons will change accordingly), merely whatever proficiency gains volition bear over.
Q: Should I subcontract for ____ weapon?
A: You lot should await until you tin can obtain Weapon Rank 5 weapons to subcontract. Otherwise, you'll be switching weapons faster than it is worth farming for. If y'all are struggling in an area, get to the Predatory General Shop to wait for a decent weapon of the appropriate tier to utilize (You can find upwards to Epics (Yellowish) gear there).
Q: Why is it and so hard to swap weapon sets, my AI are interim silly, a bunch of odd glitches are occurring, etc.
A: If yous are not on 30 FPS, the game may begin to act strangely because the game was designed around thirty FPS and several mechanics are tied to FPS.
Q: Y'all utilise a 'caster' type build, would you recommend it?
A: Non actually. Information technology is a very specific build for a specific playstyle of those who don't want to use upwards their 'real' bullets. Information technology requires more work, some micromanagement, and it takes longer to beat the game as a event.
Story Questions (Possible Spoilers):
Q: When do I get ____ character?
A: We will be adding this data later to the friends list section.
Q: Why can't I enter Sea Watchtower dungeon or SBC Flugel Stern dungeon?
A: These dungeons are Farthermost fashion but.
Q: Why can't I enter Lost Gate, Forgotten Temple, or the hidden dungeon North of the Industrial Zone spawnpoint?
A: These dungeons practise not appear to be accessible as of v1.1.2. They may exist futurity content or DLC content.
Before Starting, Early Tips and Tricks
Before you lot start
Character Cosmos and Guide Notes:
Note: Once you lot are done designing your character, save your pattern so that yous don't accept to remake your graphic symbol on NG+!
Also note that as of (PC) 1.1.2, the game basically assumes that your graphic symbol is male person in many situations, though it is subtle.
Guide usage note: Some Skills/Names volition exist named differently, such as Ultra Instinct/Hyper Instinct being changed to Hyper Awareness in (PC) i.ane.ii.
Tips and Tricks:
Always keep at least one of your Loadout slots empty. This allows you to respec for gratis instead of having to purchase a respec.
If yous jump and bear upon a 'wall' (including certain containers) shut enough to the top while moving towards it (movement controls), your grapheme will practise a flip upwards in an attempt to get on top of the wall. This means some areas you can get by without using your UFG.
You lot can Running Jump, UFG, UFG, then terminate with a double Scatter Bike 2/3 or Running Spring, Vorpal Strike 2, Vorpal Strike three, UFG, UFG. This can go you the little actress summit (Scatter Wheel) or distance (Vorpal Strike) you need to do a climbing jump and allow you to skip entire sections of dungeons. In some cases, y'all tin also add in Dual Orbital to the Gun and Sword lineup for ground level move besides as Speed Form 3/Speed Field iii. Dual Orbital 2/3 can also be used for Aeriform movement.
Similarly, you lot can utilize skills like Sliding Shot, Vorpal Strike, and other charging skills along with your UFG to proceeds distance chop-chop (even when you are overweight), assuasive you to finish the game faster due to less time spent traveling.
Skill shots do non use upward bullets. This allows you lot to conserve ammo if you feel like you don't need to use your ammo.
Annotation that your bullets and skill shots actually fire from you camera, non your grapheme, this means that if y'all are too shut to a wall, the wall can soak some bullets and skills. On the other mitt, you lot may be unable to fire if the game detects and 'obstruction' almost your character.
If you can't hitting an enemy, remember that you can shoot while jumping. This can be harder if you don't use the car-aim, just still possible.
Whenever you go out to the field or open up a new dungeon/field, check the PvE quests npc and the Lobby Quest board. These are repeatable and a dainty source of bonus coin/resources.
While some may contend otherwise, early, yous should aim for a drop rate bonus setup. Look for accessories with as close to LUC +twenty, Item Drop Rate +25%, or Rare Item Drib Rate +five% as possible (You can run two characters to get a Hope Band with +5 LUC, +x% Particular Drop Charge per unit, and +2.5% Rare Detail Drib Rate from the bounty rewards fairly easily every bit you can merchandise these through your item box. (In a subsequently DLC, Treasure Hunter should exist made bachelor). Aim for equally loftier of LUC as you lot tin can manage while still being able to equip the best weapon tier bachelor of your preferred weapon type and having enough VIT to survive.
The reason for wanting a loftier drop rate bonus early on is legendary accessories. Different weapons, accessories do not have 'tiers' and it is perfectly possible to observe a perfect accompaniment early on. Raising your chances will help with gaining accessories. This will exist less important for those who have the DLC to upgrade accessories, but even so something to consider in.
In addition, check your materials from fourth dimension to time. Sort by Type and sellable items should move to the summit of the list (note, item box items volition ever exist below storage items). Sellable items and unnecessary materials/gear tin earn you a lot of credits quickly. In addition, placing your ArFA-sys to look for bargains tends to brand her bring back sellable items for some extra credits).
Certain skills can potentially cause an enemy to be pushed out of the map. If the enemy falls through the map, the enemy will generally be counted every bit dead, but otherwise the enemy may remain alive, which can forestall progress in certain dungeons. The only solution if this happens is to employ an surface area assail and hope the enemy is hitting or reload the map (fastest manner is by fast traveling to the map).
For efficiency, if aiming for True Stop on your first run, it is recommended that you switch your party members when you lot reach Affinity Lv 2 with them until you take all your party members at Lv 2. You will likely reach close to Lv ii with all of them by the time you reach the point of no render the commencement time and thus but demand a fiddling more than grinding to accomplish the required corporeality for true end. Information technology is recommended that y'all keep a tank in your party at all times.
Some Dominate tier NM notes:
Most NMs that act every bit Bosses of the game volition have several break points. 66%, l%, 32%, 15%. These four break points are the main points that a NM will modify phases or apply their special break point moves. Not all NMs will utilise these interruption points and not all NMs will employ all the interruption points.
66% is slightly more than than a single bar of wellness downward for a NM. (I bar is nearly 33.3%)
50% can be seen when the middle bar hits 50%.
32% translates to a slightly more than 2 bars of health downward for a NM.
xv% is translates to roughly when the final bar hits 45%
Some Controls that players may not know nigh:
You may exist able to find some of these in the under Arrangement -> Database -> Help
Weapon Arts: This is done with a combination of keys (UFG+Shift for me) . Can be institute under Combat -> Weapon Arts
NPC Command: F2 on PC. Tin be found nether Gainsay -> Party Commands.
Roll Dodge: Double tap crouch on PC.
Emotes: F3 on PC. Can be found nether Menus -> Chat Messages & Emotes
Chat Messages: F4 on PC. (PC Warning, practice NOT agree CTRL or ALT WHILE TRYING TO SEND A Conversation MESSAGE!) Tin be establish under Menus -> Conversation Messages & Emotes
Note: some pc users may experience that sure key combos will also open these menus.
You tin can lock equipable gear (Weapons, Outfits, Accessories) to preclude the item from being sold or destroyed by accident. Merely become into the showtime submenu, select your grapheme, get into items. And so, discover the detail y'all want to lock and press the lock button that shows up in the lesser correct expanse (which will be an unlock button for locked items).
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Source: https://gamefaqs.gamespot.com/pc/217400-sword-art-online-fatal-bullet/faqs/75678/faq